//棋盘设置
#define ROW 3
#define COL 3

#include<stdio.h>
#include<stdlib.h>
#include<time.h>

//初始化棋盘
void InitBoard(char board[ROW][COL],int row,int col);

//打印棋盘
void PlayBoard(char board[ROW][COL],int row,int col);

//玩家下棋
void PlayerMove(char board[ROW][COL],int row,int col);

//电脑下棋
void ComputerMove(char board[ROW][COL],int row,int col);

//判断输赢
int Win(char board[ROW][COL],int row,int col);